Building a Basic Ray Tracer
Throughout the semester we'll be building a basic Ray Tracing framework in Java and posting the results of our checkpoints here.
Jump to a completed checkpoint:
Checkpoint 2 - It's a Losing Trace When You're Tracing With The Clock
Using the values determined in checkpoint 1, we tried to replicate the image with our own framework:
In addition, we took on two of the bonus possibilities - moving the camera, and adding a shape.
In addition, we tried to add a cylinder to the scene, but our framework didn't seem to calculate ray intersections properly:
Clearly, not the desired output.