Building a Basic Ray Tracer
Throughout the semester we'll be building a basic Ray Tracing framework in Java and posting the results of our checkpoints here.
Jump to a completed checkpoint:
Checkpoint 1 - Will it Blend?
Our initial render was created using Blender :
The following is the data associated with our render :
Size: Scaled down on each axis to 0.9 from unit sphere
Size: No scaling applied, i.e. unit sphere
Size: Scaled on the X Axis by 8.21, not scaled on the Y Axis, scaled by 200.81 on the Z axis